Tuesday, 3 February 2026

Review: Trainspotting

 

Irvine Welsh’s Trainspotting is a ferocious, darkly comic portrait of addiction, masculinity, and survival on the margins of late-twentieth-century Edinburgh. The novel refuses sentimentality: heroin use is neither romanticized nor moralized, but presented as a grinding cycle of pleasure, squalor, violence, and self-deception. Welsh structures the book as a series of loosely connected episodes rather than a conventional plot, which mirrors the chaotic, stalled lives of its characters and keeps the reader slightly off balance throughout.

One of the novel’s greatest strengths is its use of a Scots narrator. The phonetic Scots dialect is not a gimmick; it is central to the book’s power. It gives the narrative an abrasive intimacy, forcing readers to hear the characters’ voices rather than observe them from a safe distance. The rhythm, humor, and brutality of the language sharpen both the comedy and the horror, making moments of banter genuinely funny and moments of degradation deeply unsettling. While the dialect can be challenging at first, it quickly becomes immersive, and its authenticity lends the novel moral authority.

Trainspotting is uncomfortable, often repellent, but also fiercely alive. Its linguistic daring and unflinching honesty make it a landmark of contemporary British fiction.

Buy your copy here

Wednesday, 19 July 2023

Review: The Sword of Shannara


Long ago, the world of the Four Lands was torn apart by the wars of ancient Evil. But in the Vale, the half-human, half-elfin Shea Ohmsford now lives in peace - until the mysterious, forbidding figure of the druid Allanon appears, to reveal that the supposedly long-dead Warlock Lord lives again.


Shea must embark upon the elemental quest to find the only weapon powerful enough to keep the creatures of darkness at bay: the fabled Sword of Shannara.

This is the first time I've read Sword of Shannara in many years and I can still remember when I first encountered it as a very small Waylander almost forty five years ago. At that time readers and Tolkien fans like my father threw a lot of criticism at Terry Brooks along with accusations of plagiarism due to perceived similarities with The Lord of the Rings. Well... they were and to some extent still are inevitable. With that being said I'm going to attempt to write my review with as little bias as ten year old Waylander had.


I've always thought that a good review should have a few things I liked, a few things I didn't and a conclusion so let's get on. To begin with Brooks' world building is very good but I found the distances covered in the stated times to be somewhat unrealistic. Brooks' descriptions of Tyrsis are some of the best I've seen in fiction but I can't get away from Shae moving from the environs of Paranor to the Skull Kingdom in what seems like the blink of an eye.
The story itself is engaging with realistic believable characters but is so vanilla I can see where the Lord of the Rings rip-off accusations come from. Not that I think it in any way is a rip-off, influenced by most certainly but a rip-off not at all. It's the classic poor farm boy hero story we've all seen a million times by now. This doesn't make it bad, Sword of Shannara is an extremely well written tale, it's just that with it being the kind of story it is and Brooks' first novel shows... a lot.
With all that being said I do recommend Sword of Shannara with the caveat that it's a first novel and a tiny bit vanilla.

So, there we have it my thoughts on Sword of Shannara. I hope this prompts you to try Brooks as an author and Shannara as a setting, I promise you won't regret it.

Love your face - Waylander

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Tuesday, 13 June 2023

Review: Necropolis


On the shattered world of VerghastGaunt and his Ghosts find themselves embroiled within an ancient and deadly civil war as a mighty hive-city is besieged by an unrelenting foe.


Listen to it because: The return of a classic Gaunt's Ghosts novel! The Tanith First deploy to Verghast to help break the Chaos siege of Vervunhive. Tanks clash with daemon engines, Imperial Guardsmen make brave last stands and Colonel-Commissar Gaunt steps up and takes control of the war effort, showing for the first time the command abilities that will go on to make him a legend.

The story: On the world of Verghast, a grinding war between two hive cities - one loyal to the Imperium, the other fallen to the worship of the Dark Gods - is bolstered by the forces of the Astra Militarum, spearheaded by the Colonel-Commissar Gaunt and the Tanith First and Only. But bitter rivalries and treachery threaten to derail the defence of Vervunhive, and it falls to Gaunt to take command of the Imperial forces and forge victory from an almost certain defeat.

Much as I appreciate Abnett's world building skills, and boy does he have them in spades, I feel its a little over-the-top to have almost three hours of scene setting and character building in a ten hour audiobook. Were you paid by the word for this one Dan? It wouldn't be so bad if the characters that were being built up were members of the ongoing series, most of them are just in this one novel to be foils for Gaunt and the Ghosts to combat. That being said once the Ghosts do arrive the action is non-stop with some nice political intrigue to add that spice we all love.

All in all I enjoyed this read of Necropolis as much this time via audiobook as I did reading the original novel almost a quarter century ago. If you're interested in the lore of the Warhammer 40,000 universe and want something more than genetically engineered super-soldiers you won't go far wrong with the Gaunt's Ghosts series and this despite the prologue indulgence is pretty damn good.